My father, an NYU-educated city planner, said that I had learned as much from the video game Sim City as he had throughout his entire education. Undeterred, I pressed on — working for a New York architecture magazine called Prophecy, through which I met architects like Peter Eisenman and Vito Acconci, and edited articles featuring Zaha Hadid, Diller Scafidio + Renfro, and Hugh Pearman.
Influenced by writers like BLDG BLOG’s Geoffrey Manaugh and an urban exploration hobby, I began to see architecture as a process and not a product. This informs my writing on the subject — seeking to incorporate history and culture, seeing buildings as reflections of their architects and their times.
In Vietnam, I caught the historical preservation bug. Read on for my coverage of a unique moment in time.